B-One provides highly realistic and complex virtual scenes utilizing its high fidelity synthetic environment based on real-life physics with immediate impact on the scenario and entities.
Ease of Use
All Bagira's systems are simple and intuitive to use, working mostly on a “Drag and Drop” principle. Common UI navigation and design allow maximum effectiveness, quick adaptation of new features and ease of use.
Bagira's apps share a common infrastructure that allows modularity and scalability of the training, utilizes the instructor’s time and improves knowledge sharing between the sites.
Connectivity & Open Architecture
An open architecture platform enables Bagira’s training systems to provide connectivity between its systems and to external systems.
Large detailed terrain
All buildings in B-One synthetic environment are destructible. The damage reflects weapon type, impact, and trajectory.
Realistic weapon effects.
B-One Vehicle heat zones MWIR
B-One’s realism includes thousands of entities, physical effects (IR, weather, fire effects, dynamic and large terrain, etc.) and realistic Artificial Intelligence (AI) driven scenarios.
B-One configurable night scenes
B-One CCD depth of field
B-One Dynamic weather setting
Bagira’s Command & Review App (B-Scene) is a virtual app for planning and preparation of training using operational scenarios based on the B-One simulation. The user interface is simple and intuitive to use, working mostly on a “drag and drop” concept.
B-One large detailed geospecific terrain
B-One allows a detailed simulation of a large scale terrains
B-One city center scenario
The B-One synthetic 3D vision engine is capable of rendering extremely complex and highly realistic, lifelike scenes, and providing an accurate, physics-based, 3D representation of the battlefield.
B-One dynamic snow coverage
Full-scale battlefield simulation with thousands of virtual entities running on a single backend
The B-One synthetic 3D vision engine is capable of rendering extremely complex and highly realistic lifelike scenes, and providing an accurate, physics based, 3D representation of the battlefield.